PROCEDURE Del; {T.Yabe 2007/04/08 1:55} VAR h:handle; pX,pY:REAL; BEGIN h:=FSActLayer; IF h<>NIL THEN BEGIN DeleteObjs; ReDraw; END ELSE BEGIN REPEAT GetPt(pX, pY); h:=PickObject(pX, pY); IF h<>NIL THEN DelObject(h); ReDraw; UNTIL h=NIL; END; END; RUN(Del);